Take control in VR.
From low-end gaze based interaction, to Gear VR side controls, to fully featured Daydream and Gear VR 3DOF controllers Delight VR supports a variety of different input mechanisms to give users full control in VR.
Gaze based interaction.Works for everyone.
The most simple and compatible way to interact with a video in VR is using gaze based interaction. Most cardboard-like VR headset come without an integrated or third party controller. Keeping full control over video playback in VR just requires gazing at a certain UI elements for a moment to invoke an action. Users can easily setup gaze based interaction within our VR wizard that will appear once you start VR for the first time.
Video Experience with Samsungs Gear VR.
The Samsung Gear VR being the most polished and most popular VR solution to date we took extra care to make sure the Delight VR experience on Gear VR is as streamlined as possible. As a result of that effort we support the touchpad on the side of the headset as well as the novel Gear VR 3DOF controller to control the experience either in Oculus Internet Browser as well as in the Samsung Internet App.
With the 3DOF controller there is a detailed arm simulation model in place which accurately predicts the position of the controller. Also the controller laser pointer color can be customized to your brand colors! If users want to switch back to the touchpad Delight VR is able seamlessly transition between touchpad and pointer input scheme.
Google Daydream – Full controller support for the next big VR platform.
Due to the massive install base of Android and Google’s market power Daydream is in a prime spot to scale up quickly and become the leading VR platform. Delight VR already supports Daydream Viewer, the Daydream 3DOF controller and all upcoming Daydream headsets through WebVR.
Users can navigate the video experience with this laser pointer style of interaction really smoothly. Of course it comes with all the bells and whistles like pointer customization and an advanced arm simulation model.
HTC Vive Controller Support.
High-End desktop VR solutions are getting more advanced with every iteration. HTC’s Vive headset is one of the leaders in full body room scale VR experiences. This implies having two controllers tracked in six degrees of freedom. One usually acts as the main pointing device the other hand can be used for auxiliary input needs.
Currently Delight VR 6DOF control support is in developer preview and will reach stability soon. Meanwhile you are free to use the 6DOF controller for button input as you would with any other controller.
Oculus Touch Controller Support.
The Oculus CV1 is one of the most advanced desktop headsets to date. It’s comfortable to wear and it’s looks are intriguing. With the introduction of Oculus Touch, Oculus has managed to deliver on their promise of a fully 6DOF capable controller that shines with an excellent touch to the hand and forward thinking, slick design. Being able to support 6DOF controls is the next big thing for fully interactive experiences in VR. Currently Delight VR 6DOF control support is in developer preview and will reach stability soon. Meanwhile you are free to use the 6DOF controller for button input as you would with any other controller.
Gamepads are the most common controller out there. Most users already have one lying around. Albeit not being able to track position and rotation in space, Gamepads can still add greatly to the VR experience. Delight VR for example supports using the shoulder buttons to flick through Delight VR Hub contents at ease and allows to select 3D UI components and Hotspots using the Gamepad buttons while gazing.
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